The bibliography I chose to use was a book that discusses women's role in comics, video games, film, and Television. It occasionally picks characters from on the forms of media to analyze them for their roles. The discussions range from either positive or negative roles that impact the audience.
Since I'm doing my research on diversity in video games, I think this bibliography could help me analyze women in video games from the past and compare to this year. The article was well organized so it's easy for me to look back on the parts that I really need, like the video game section.
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